ummm, its what I do..... leave a comment at the beep.
Thursday, January 06, 2011
Animation_DemoReel2011
shot list.
shot1&2_dialogue test. princess leia defends herself. scene done using maya2008 with the norman rig. set built and modeled in maya 2008. I animated all characters and props.
shot3 _weight test. garbage man stuggles with trash. I animated the character and props. scene done using maya2008 with the norman rigs. set, props and vehicles build in maya2008 and textured in photoshop cs4
shots6/11_short film "dandycandy" a dog and his lost love. I set up shots and animated everything within the scene.I handled all character modeling as well as props. I rigged all props and vehicles. character rigging was handled by simon thomas. I also animated all cameras and produced all textures.
shot1&2_dialogue test. princess leia defends herself. scene done using maya2008 with the norman rig. set built and modeled in maya 2008. I animated all characters and props.
shot3_cycle animation 1. Indie runs from thuggee cult member. scene done using maya2008 with the norman rig. simple props built in maya. I animated all characters and props.
shot4_ weight test. garbage man stuggles with trash. I animated the character and props. scene done using maya2008 with the norman rigs. set, props and vehicles build in maya2008 and textured in photoshop cs4
shot5_ dog run cycle. I animated the character running. mortimer rig designed, modeled and texutred by me. rigging done by simon thomas.
shots6/13_short film "dandycandy" a dog and his lost love. I set up shots and animated everything within the scene.I handled all character modeling as well as props. I rigged all props and vehicles. character rigging was handled by simon thomas. I also animated all cameras and produced all textures.
shots 1-24 "Robo Peck" Back at the Barnyard- Nickelodeon.(Jan. 16, 2010)
Robot versions of Otis and Peck duke it out in the town sqaure. The layout team was given one week to set up each episode.The asset department provided sets, rigged characters and props.Working with 2D storyboards I set up all cameras and compositions. I also animated all characters to provide a general sense of the scene for the director and overseas studios.
shots 25-51 "Arcade of Doom" Back at the Barnyard- Nickelodeon.(Jan. 16, 2010)
Snotty Boy and Otis run a tight maze in a lazer tag match for a "zbox 360".The layout team was given one week to set up each episode.The asset department provided sets, rigged characters and props.Working with 2D storyboards I set up all cameras and compositions. I also animated all characters to provide a general sense of the scene for the director and overseas studios.
shots 52- 65 "Back at the BOOyard" Back at the Barnyard- Nickelodeon. (Oct.25, 2009)
Otis is haunted buy the ghosts of his friends while on the run from a Halloween boogieman! The layout team was given one week to set up each episode.The asset department provided sets, rigged characters and props.Working with 2D storyboards I set up all cameras and compositions. I also animated all characters to provide a general sense of the scene for the director and overseas studios.
shots 66-73 "Dandy Candy" End sequence-short film work in progress oct2009-2010
Dandy Candy is the story of a greedy candy loving dog chasing the ultimate jackpot. The end sequence envolves the dog chasing down and finally catching the trash truck carrying the biggest bag of candy he's ever seen. On this project I storyboarded, designed, modelled, textured, animated everything. The character was rigged by simon thomas. I rigged all props and vehicles.
shot1_dialogue test. Indie is accused of stealing. scene done using maya2008 with the norman rig. set built and rendered in maya 2008.
shot2_cycle animation 1. Indie runs from thuggee cult member. scene done using maya2008 with the norman rig. simple props built in maya
shot3_ weight test. garbage man stuggles with trash. scene done using maya2008 with the norman rigs. set, props and vehicles build in maya2008 and textured in photoshop cs4
shots4/10_short film "dandycandy" a dog and his lost love. I set up shots and animated everything within the scene.I handled all character modeling as well as props. I rigged all props and vehicles. character rigging was handled by simon thomas. I also animated all cameras and produced all textures.
shots 1-24 "Robo Peck" Back at the Barnyard- Nickelodeon.(Jan. 16, 2010)
Robot versions of Otis and Peck duke it out in the town sqaure. The layout team was given one week to set up each episode.The asset department provided sets, rigged characters and props.Working with 2D storyboards I set up all cameras and compositions. I also animated all characters to provide a general sense of the scene for the director and overseas studios.
shots 25-51 "Arcade of Doom" Back at the Barnyard- Nickelodeon.(Jan. 16, 2010)
Snotty Boy and Otis run a tight maze in a lazer tag match for a "zbox 360".The layout team was given one week to set up each episode.The asset department provided sets, rigged characters and props.Working with 2D storyboards I set up all cameras and compositions. I also animated all characters to provide a general sense of the scene for the director and overseas studios.
shots 52- 65 "Back at the BOOyard" Back at the Barnyard- Nickelodeon. (Oct.25, 2009)
Otis is haunted buy the ghosts of his friends while on the run from a Halloween boogieman! The layout team was given one week to set up each episode.The asset department provided sets, rigged characters and props.Working with 2D storyboards I set up all cameras and compositions. I also animated all characters to provide a general sense of the scene for the director and overseas studios.
shots 66-75 "Iron Otis" Back at the Barnyard- Nickelodeon. (Oct.6, 2009)
Otis tries to save Peck from become Chef Big Bones' new dish in a tv slap fight. The layout team was given one week to set up each episode.The asset department provided sets, rigged characters and props.Working with 2D storyboards I set up all cameras and compositions. I also animated all characters to provide a general sense of the scene for the director and overseas studios.
shots 1-31. Short film "Dandy Candy" work in progress
Dandy Candy is a short film I started to help improve my 3D skills in a general sense. I designed all aspects of the film using Photoshop and Maya 2008. I modeled every asset within the film. All animated scenes were done by me using Maya 2008 or adobe premiere pro.I rigged all props and vehicles using Maya 2008. The character rigging was handled by Simon Thomas. I textured every asset myself using Maya 2008 and Photoshop.
shots 32-67 "Back at the Barnyard" -Nickelodeon
I have used shots from episodes “Iron Otis” (Oct. 6, 2009), and “King Kudd” (Oct. 7, 2009). The layout team was given one week to set up each episode.The asset department provided sets, rigged characters and props.Working with 2D storyboards I set up all cameras and compositions. I also animated all characters to provide a general sense of the scene for the director and overseas studios.
so I'm finally done with first pass. now I get to go back and fix things like anim problems, rigging issues and adding and subtracting story elements. I may end up altering the whole hair thing. possibly adding in a cigarette butt or a dust ball or something. also gonna fix the ring on the bag in shot 1 so that it actually has some flexibility with clusters. also gonna start work on texturing and preping for lighting.
I've added a few things like eye blinks and expressions along with a few new shots. since I am currently looking for work I'll be taking a short break from the film to work on a few dialogue tests for my demo reel. enjoy!
s0 since I've been home sick I've spent the majority of my time either hacking up greeen crap, listening to my ipod, watching tv or working on my animation. heres an update.
just got to a decent enough place with the anim where I felt I could post it. still got to tweek some things. probably add clusters to the bag so I can get a little push and pull.
since I have to put off animationg for a few more days I was trying to figure out what color I should use for the lolly pops. I colored each one red before, but I'm afraid it will look to much like sticks stabbed into his face. the different color choices are probably going to be limited because of what will stand out on mortys face. I may also decide to go for multiple colors........